The cast of enemies is quite varied, and many of them have their own unique abilities, like silencing or poisoning. Monsters hit your shield first, which absorbs a certain amount of damage before stealing away HP. Your attacks are obviously based on your gear, and you can quickly swap between two sets I like having something for up close, as well as ranged enemies. Also, early on, you will want to fight some monsters for XP and dropped loot (which contains random prefixes and suffixes for different stats), though RNG rears its ugly head from time to time, causing you to miss your ax swings even though you are standing directly next to the angry goblin. ![]() You can avoid most fights if you want, but monsters block adjacent squares from being revealed, which are essential to finding the way to the next floor. The real trouble with that endeavor is you’ll also reveal enemies in each dungeon level. Your basic goal is to reveal enough tiles to find the staircase to the room below and head deeper into the darkness. Each tile you reveal also fills up your soul meter, which dictates your usage of certain items, as well as using in-level shrines and such. Most discoveries include finding hearts that heal your HP, gold coins, treasure chests, traps, single-use items, weapons like readied crossbows, merchants, valuable runestones, and various pitfalls. Each revealed tile has an effect, even if that effect is basically nothing happens. Basically, dungeon floors are randomly generated and set out as a grid that can be explored in any order from wherever you start, uncovering one tile at a time by clicking on it. That last description probably didn’t help all that much. Kind of a weird, blood magic-driven fusion of Minesweeper and Dungeons of Dredmor. Yeah, cool, but more specifically… what is it? Technically, Runestone Keeper is an über challenging roguelike-to-roguelite dungeon crawler that blends classic roleplaying elements and turn-based combat strategy. What else? It was recently part of the Humble Jumbo Bundle 7, which is where I got my Steam copy. What is Runestone Keeper you ask silently from the other side of the screen? Well, it is a piece of interactive entertainment that came out in early 2015 from Blackfire Games. ![]() I think, so far, I’ve gotten to level 9 with Guy, the only playable character available until you get further or are more successful on higher difficulties. For other harsh roguelikes with some permanence to them in terms of upgrades and accrual, you must first grind runs one after another to begin closing the distance. In Spelunky, you can beat the game on your very first run, so long as you know what you are doing sure, a wee bit of luck is needed to get some specific items, like the jetpack, but it is totally doable. Do the time before you enjoy the sublime. You know, like Rogue Legacy and The Binding of Isaac. I am enjoying Runestone Keeper greatly despite it being the sort of roguelike that demands you suffer inordinately for its opening hours before you can even begin to fathom making progress.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |